RUST METRICSFlight deck · live data
Data live Servers11,709 Players54,841 Populated3,244 Fresh wipes 3 h155 Scan5 min
‹ All servers104.28.195.39:28015
Offline Full Queue Fresh wipe Wipe due No query

Fast Local Rust - No EAC

Offline 104.28.195.39:28015 checked 12d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,128top 70%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Fast Local Rust - No EAC follow?

To tell the rhythm of Fast Local Rust - No EAC, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 12 days 15 hours ago.

Lists and filters

Which tags does Fast Local Rust - No EAC carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from Fast Local Rust - No EAC. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Fast Local Rust - No EAC?

These Rust Metrics lists carry Fast Local Rust - No EAC: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Fast Local Rust - No EAC sit in the rankings?

Player hours over seven days put Fast Local Rust - No EAC at #15,128, in the top 70% of all ranked servers.

What is the population on Fast Local Rust - No EAC?

Fast Local Rust - No EAC is not responding; status offline, last seen 12 days 12 hours ago.

Operator and location

Which location does Fast Local Rust - No EAC run from?

No region comes from Fast Local Rust - No EAC. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.28.195.39:28015.

What Rust version is Fast Local Rust - No EAC on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Fast Local Rust - No EAC. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Fast Local Rust - No EAC, and is it online now?

Check: connection. Fast Local Rust - No EAC is offline at this moment. Last contact was 12 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Fast Local Rust - No EAC?

No gather rate appears in the name: Fast Local Rust - No EAC. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Fast Local Rust - No EAC?

Procedural map on Fast Local Rust - No EAC, made by the game's generator.

Join

What do you do to join Fast Local Rust - No EAC?

To join: start Rust, press F1 and type client.connect 104.28.195.39:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.