Madzz
Offline 104.251.245.234:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 03:51 UTC31d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 456/575
- 434/475
- 983/250
- 61/100
- 982/250
- 21/250
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Madzz?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
When does Madzz wipe?
The rhythm of Madzz's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 31 days 11 hours ago.
Tag meanings
Which tags does Madzz carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Madzz. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Madzz appear in Rust Metrics lists and filters?
On Rust Metrics, Madzz sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Madzz sit in the rankings?
Ranking for Madzz: #16,957 on seven-day player hours, top 71% of all ranked servers.
How full does Madzz get?
Status for Madzz: offline. Last seen 31 days 11 hours ago.
Server
What location is Madzz hosted in?
Reading: location. Madzz gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 104.251.245.234:28015.
What Rust version is Madzz on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by Madzz. To get in, your game needs the same protocol; Steam applies the update.
Is Madzz up, and how often does it stay up?
Madzz reports offline. The last reading came 31 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 28 September 2026, recorded by Rust Metrics.
Map and rules
How is Madzz configured, and what rules are in force?
Reading the name gives no gather rate for Madzz. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Madzz?
The game generates a procedural map for Madzz.
Connection
What do you do to join Madzz?
To join: start Rust, press F1 and type client.connect 104.251.245.234:28015. Or press Launch Rust here and Steam opens the game and connects you.