A Rust Server
Online 104.243.40.175:25699 checked 8m ago
Server instruments
last reading Tue 16:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 213 · below 20 is lag, below 10 is badEntities
48 h range 45,255–47,957 · memory 1,749 MBUptime
3 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 827/850
- 57/250
- 133/250
- 517/575
- 322/350
- 233/325
Quick answers
from the figures on this pageWipe timing
What wipe timing does A Rust Server follow?
To tell the rhythm of A Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 23 hours ago.
Tags
How should you read the tags on A Rust Server?
Tags published by A Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does A Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does A Rust Server sit in the rankings?
Player hours over seven days put A Rust Server at #15,369, in the top 70% of all ranked servers.
What is the population on A Rust Server?
Current headcount on A Rust Server: 0 players, 40 slots available. Seven-day reading: 0 players on average.
Server details
Where does A Rust Server sit?
No region comes from A Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 104.243.40.175:25699.
What Rust version is A Rust Server on?
Reading: A Rust Server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does A Rust Server perform?
Check: fps. Average 231 server fps over the last 48 hours, low of 213. Within range. Check: entities. The peak was 47,957, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,011 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is A Rust Server, and is it online now?
Check: connection. A Rust Server is online at this moment. By its reported uptime, the last restart was roughly 3 days 2 hours ago. Reading: 100% uptime over the last 5 full days. It was up 120 of 120 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.
Settings and map
What rules does A Rust Server enforce, and what are its settings?
Reading the name gives no gather rate for A Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on A Rust Server?
From seed 1, the game generates the procedural map on A Rust Server. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join A Rust Server?
To join: start Rust, press F1 and type client.connect 104.243.40.175:25699. Or press Launch Rust here and Steam opens the game and connects you. https://voltra.gg is where its website sits.