RUST METRICSFlight deck · live data
Data live Servers11,880 Players96,217 Populated4,117 Fresh wipes 3 h161 Scan5 min
‹ All servers104.243.40.175:25699
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 104.243.40.175:25699 checked 8m ago

COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 225 SERVER FPS

Server fps

48 h low 213 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,634 ×1000

Entities

48 h range 45,255–47,957 · memory 1,749 MB
1239 ET SINCE RESTART 3D 02H

Uptime

3 days 2 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,369top 70%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory1,749MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does A Rust Server follow?

To tell the rhythm of A Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 23 hours ago.

Tags

How should you read the tags on A Rust Server?

Tags published by A Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does A Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry A Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does A Rust Server sit in the rankings?

Player hours over seven days put A Rust Server at #15,369, in the top 70% of all ranked servers.

What is the population on A Rust Server?

Current headcount on A Rust Server: 0 players, 40 slots available. Seven-day reading: 0 players on average.

Server details

Where does A Rust Server sit?

No region comes from A Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 104.243.40.175:25699.

What Rust version is A Rust Server on?

Reading: A Rust Server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does A Rust Server perform?

Check: fps. Average 231 server fps over the last 48 hours, low of 213. Within range. Check: entities. The peak was 47,957, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,011 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is A Rust Server, and is it online now?

Check: connection. A Rust Server is online at this moment. By its reported uptime, the last restart was roughly 3 days 2 hours ago. Reading: 100% uptime over the last 5 full days. It was up 120 of 120 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.

Settings and map

What rules does A Rust Server enforce, and what are its settings?

Reading the name gives no gather rate for A Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on A Rust Server?

From seed 1, the game generates the procedural map on A Rust Server. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join A Rust Server?

To join: start Rust, press F1 and type client.connect 104.243.40.175:25699. Or press Launch Rust here and Steam opens the game and connects you. https://voltra.gg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.