MMO Rust Dev
Offline 104.238.1.134:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
5% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 147/250
- 125/200
- 14/250
- 17/250
- 13/100
- 41/200
Quick answers
from the figures on this pageWipe schedule
When does MMO Rust Dev wipe?
Its rhythm cannot be told from the wipes of MMO Rust Dev on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 11 hours ago the current world was made.
Lists and filters
How should you read the tags on MMO Rust Dev?
Tags published by MMO Rust Dev, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show MMO Rust Dev?
These Rust Metrics lists carry MMO Rust Dev: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does MMO Rust Dev sit in the rankings?
Ranking for MMO Rust Dev: #13,025 on seven-day player hours, top 59% of all ranked servers.
What is the population on MMO Rust Dev?
MMO Rust Dev is not responding; status offline, last seen 9 days 11 hours ago.
Server
Which location does MMO Rust Dev run from?
No region comes from MMO Rust Dev. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 104.238.1.134:28015.
What Rust version is MMO Rust Dev on?
Reading: MMO Rust Dev, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is MMO Rust Dev, and is it online now?
MMO Rust Dev reports offline. The last reading came 9 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does MMO Rust Dev enforce, and what are its settings?
Reading the name gives no gather rate for MMO Rust Dev. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is MMO Rust Dev on?
Check: map. Procedural, generated by the game, on MMO Rust Dev.
How to join
How can you get onto MMO Rust Dev?
Press F1 in Rust and enter client.connect 104.238.1.134:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.