RUST METRICSFlight deck · live data
Data live Servers11,621 Players32,314 Populated2,788 Fresh wipes 3 h69 Scan5 min
‹ All servers104.238.1.134:28015
Offline Full Queue Fresh wipe Wipe due No query

MMO Rust Dev

Offline 104.238.1.134:28015 checked 9d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 1 /20

Players now

5% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,025top 59%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does MMO Rust Dev wipe?

Its rhythm cannot be told from the wipes of MMO Rust Dev on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 11 hours ago the current world was made.

Lists and filters

How should you read the tags on MMO Rust Dev?

Tags published by MMO Rust Dev, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show MMO Rust Dev?

These Rust Metrics lists carry MMO Rust Dev: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does MMO Rust Dev sit in the rankings?

Ranking for MMO Rust Dev: #13,025 on seven-day player hours, top 59% of all ranked servers.

What is the population on MMO Rust Dev?

MMO Rust Dev is not responding; status offline, last seen 9 days 11 hours ago.

Server

Which location does MMO Rust Dev run from?

No region comes from MMO Rust Dev. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 104.238.1.134:28015.

What Rust version is MMO Rust Dev on?

Reading: MMO Rust Dev, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is MMO Rust Dev, and is it online now?

MMO Rust Dev reports offline. The last reading came 9 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does MMO Rust Dev enforce, and what are its settings?

Reading the name gives no gather rate for MMO Rust Dev. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is MMO Rust Dev on?

Check: map. Procedural, generated by the game, on MMO Rust Dev.

How to join

How can you get onto MMO Rust Dev?

Press F1 in Rust and enter client.connect 104.238.1.134:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players Slots: 20.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.