RUST METRICSFlight deck · live data
Data live Servers11,899 Players103,131 Populated3,962 Fresh wipes 3 h371 Scan5 min
‹ All servers104.234.212.126:28025
Offline Full Queue Fresh wipe Wipe due No query

Vanilla Server

Offline 104.234.212.126:28025 checked 13d ago

quad softcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,623top 63%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 63% of all ranked servers, and #582 of the quad servers (top 70%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Vanilla Server follow?

Its rhythm cannot be told from the wipes of Vanilla Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 15 hours ago.

Tags

How should you read the tags on Vanilla Server?

These are the tags Vanilla Server publishes, and the server browser reads them: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp1 (Max players): Slots: 1; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Vanilla Server?

These Rust Metrics lists carry Vanilla Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Population

Where does Vanilla Server sit in the rankings?

Ranking for Vanilla Server: #13,623 on seven-day player hours, top 63% of all ranked servers. Check: group rank. #582 among quad servers.

How full does Vanilla Server get?

Reading for Vanilla Server: offline at this moment; last seen 13 days 17 hours ago.

Operator and location

What location is Vanilla Server hosted in?

No region comes from Vanilla Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 104.234.212.126:28025.

What Rust version is Vanilla Server on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Vanilla Server. To get in, your game needs the same protocol; Steam applies the update.

Is Vanilla Server up, and how often does it stay up?

Check: connection. Vanilla Server is offline at this moment. Last contact was 13 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 October 2026.

Settings and map

What settings and rules apply on Vanilla Server?

Check: gather rate. The name Vanilla Server does not state one. Groups stop at 4 players. The label given is quad. softcore, Facepunch's lighter mode: some loot is kept — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Vanilla Server?

The game generates a procedural map for Vanilla Server.

Connection

How do you connect to Vanilla Server?

Press F1 in Rust and enter client.connect 104.234.212.126:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp1
Max players Slots: 1.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.