RUST METRICSFlight deck · live data
Data live Servers11,802 Players69,058 Populated3,653 Fresh wipes 3 h129 Scan5 min
‹ All servers104.233.56.45:28015
Offline Full Queue Fresh wipe Wipe due No query

sliv staging

Offline 104.233.56.45:28015 checked 22d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,945top 67%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does sliv staging follow?

To tell the rhythm of sliv staging, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 13 hours ago the current world was made.

Tag meanings

How should you read the tags on sliv staging?

These are the tags sliv staging publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166798 (Build): The server runs game build 166798; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does sliv staging appear in Rust Metrics lists and filters?

These Rust Metrics lists carry sliv staging: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does sliv staging sit in the rankings?

Ranking for sliv staging: #14,945 on seven-day player hours, top 67% of all ranked servers.

What is the population on sliv staging?

Status for sliv staging: offline. Last seen 22 days 19 hours ago.

Operator and location

Where does sliv staging sit?

Reading: location. sliv staging gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 104.233.56.45:28015.

What Rust version is sliv staging on?

Rust network protocol 2634 and build 166798 on Windows is the build sliv staging runs. Matching protocol is required to join. Let Steam update your game.

How reliable is sliv staging, and is it online now?

Check: connection. sliv staging is offline at this moment. Last contact was 22 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 5 October 2026.

Map and rules

What rules does sliv staging enforce, and what are its settings?

Reading the name gives no gather rate for sliv staging. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on sliv staging?

Procedural map on sliv staging, made by the game's generator.

How to join

How do you connect to sliv staging?

Press F1 in Rust and enter client.connect 104.233.56.45:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166798,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players Slots: 15.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166798
Build The server runs game build 166798.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.