Spencer's Server
Offline 104.222.28.121:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 152/250
- 121/200
- 13/250
- 24/250
- 12/100
- 26/200
Quick answers
from the figures on this pageWipe schedule
When does Spencer's Server wipe?
Its rhythm cannot be told from the wipes of Spencer's Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 29 days 4 hours ago.
Tags
How should you read the tags on Spencer's Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Spencer's Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Spencer's Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Spencer's Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Spencer's Server sit in the rankings?
Player hours over seven days put Spencer's Server at #16,839, in the top 70% of all ranked servers.
How full does Spencer's Server get?
Spencer's Server is not responding; status offline, last seen 29 days 3 hours ago.
Server details
Which location does Spencer's Server run from?
No region comes from Spencer's Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 104.222.28.121:28015.
What Rust version is Spencer's Server on?
Rust network protocol 2633 and build 165217 on Windows is the build Spencer's Server runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Spencer's Server, and is it online now?
Reading: offline. Spencer's Server last answered 29 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 29 September 2026.
Map and rules
What settings and rules apply on Spencer's Server?
No gather rate appears in the name: Spencer's Server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Spencer's Server?
Check: map. Procedural, generated by the game, on Spencer's Server.
Join
What do you do to join Spencer's Server?
Press F1 in Rust and enter client.connect 104.222.28.121:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.