RUST METRICSFlight deck · live data
Data live Servers11,648 Players32,263 Populated2,789 Fresh wipes 3 h72 Scan5 min
‹ All servers104.205.187.221:28015
Offline Full Queue Fresh wipe Wipe due No query

Alberta Wildlands

Offline 104.205.187.221:28015 checked 41d ago

oxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 3 /100

Players now

3% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#11,556no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Alberta Wildlands follow?

Its rhythm cannot be told from the wipes of Alberta Wildlands on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 55 days 10 hours ago.

Tags

How should you read the tags on Alberta Wildlands?

These are the tags Alberta Wildlands publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Alberta Wildlands?

Rust Metrics lists featuring Alberta Wildlands: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Player count

What position does Alberta Wildlands hold among Rust servers?

Player hours over seven days put Alberta Wildlands at #11,556, in the top – of all ranked servers.

What is the population on Alberta Wildlands?

Alberta Wildlands is not responding; status offline, last seen 41 days 4 hours ago.

Server

What location is Alberta Wildlands hosted in?

No region comes from Alberta Wildlands. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 104.205.187.221:28015.

What Rust version is Alberta Wildlands on?

Rust network protocol 2633 and build 164530 on Windows is the build Alberta Wildlands runs. Matching protocol is required to join. Let Steam update your game.

Is Alberta Wildlands up, and how often does it stay up?

Reading: offline. Alberta Wildlands last answered 41 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is Alberta Wildlands configured, and what rules are in force?

No gather rate appears in the name: Alberta Wildlands. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Alberta Wildlands on?

Size 4,250 and seed 2061728133: the game generates the procedural map on Alberta Wildlands from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join Alberta Wildlands?

To join: start Rust, press F1 and type client.connect 104.205.187.221:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/s3NsAuAATF.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build The server runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.