[US] Rivals - Fridays Solo/Duo
Offline NA 104.192.227.34:28025 checked 18h ago
Server instruments
last reading Wed 06:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 113 · below 20 is lag, below 10 is badEntities
48 h range 8,174–10,379 · memory 1,173 MBUptime
4 days 9 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers, top 65% in NA, and #317 of the duo servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 21:04 UTC, in 1d 19h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 21:04 UTC1d 19h
- WPT 2Thu 5 Nov, 19:00 UTC7d 17hFW
- WPT 3Fri 6 Nov, 21:04 UTC8d 19h
- WPT 4Fri 13 Nov, 21:04 UTC15d 19h
- WPT 5Fri 20 Nov, 21:04 UTC22d 19h
- WPT 6Fri 27 Nov, 21:04 UTC29d 19h
- WPT 7Thu 3 Dec, 19:00 UTC35d 17hFW
- WPT 8Fri 4 Dec, 21:04 UTC36d 19h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 21:04 UTC5d ago | 1 | – | running | 0 |
| Thu 22 Oct, 03:24 UTC6d ago | 1 | – | 1.7 days | 0 |
| Fri 16 Oct, 21:03 UTC12d ago | 0 | – | 5.3 days | 0 |
| Fri 16 Oct, 00:13 UTC13d ago | 0 | – | 0.9 days | 0 |
| Fri 9 Oct, 21:05 UTC19d ago | 1 | halved by day 2 | 6.1 days | 0 |
| Mon 5 Oct, 16:53 UTC23d ago | 1 | held half | 4.2 days | 1 |
| Fri 2 Oct, 21:05 UTC26d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Thu 1 Oct, 21:05 UTC FW27d ago | 1 | – | 1 days | 0 |
| Tue 29 Sep, 22:50 UTC29d ago | 7 | – | 1.9 days | 7 |
| Mon 28 Sep, 23:24 UTC30d ago | 7 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/100
- 205/250
- 2/100
- 4/100
- 7/100
- 14/150
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [US] Rivals - Fridays Solo/Duo?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. When it didn't hold, by day 2 it fell below half.
What wipe timing does [US] Rivals - Fridays Solo/Duo follow?
The prediction follows its tag, because too few of [US] Rivals - Fridays Solo/Duo's wipes are on record to confirm its schedule. Due on Friday 30 October at 21:04 UTC is its next wipe. The world in play was created 5 days 4 hours ago. Its tags carry a weekly wipe schedule.
Tags
Which tags does [US] Rivals - Fridays Solo/Duo carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; NA (North America): North America is the browser category it sits in from [US] Rivals - Fridays Solo/Duo. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [US] Rivals - Fridays Solo/Duo appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [US] Rivals - Fridays Solo/Duo: Duo Rust servers, Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
Population
What position does [US] Rivals - Fridays Solo/Duo hold among Rust servers?
Player hours over the last seven days put [US] Rivals - Fridays Solo/Duo at #8,872, #1,219 in North America, in the top 40% of all ranked servers. Among servers in duo, it stands at #317.
What player count does [US] Rivals - Fridays Solo/Duo carry?
Status for [US] Rivals - Fridays Solo/Duo: offline. Last seen 18 hours ago. Check: players over seven days. Average 0, peak 2.
Server
Which location does [US] Rivals - Fridays Solo/Duo run from?
Its NA tag places [US] Rivals - Fridays Solo/Duo in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 104.192.227.34:28025.
What Rust version is [US] Rivals - Fridays Solo/Duo on?
Reading: [US] Rivals - Fridays Solo/Duo, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [US] Rivals - Fridays Solo/Duo?
Reading: 119 server fps on average across the last 48 hours. It never dropped below 113. Check: entities. The peak was 10,379, counting buildings, deployables and the rest of the world. Memory peak: 1,288 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is [US] Rivals - Fridays Solo/Duo, and is it online now?
[US] Rivals - Fridays Solo/Duo reports offline. The last reading came 18 hours ago. By its reported uptime, the last restart was roughly 4 days 9 hours ago. Reading: 90% uptime over the last 7 full days. It was up 151 of 168 hours. Reading: first seen 28 September 2026, recorded by Rust Metrics.
Map and rules
What rules does [US] Rivals - Fridays Solo/Duo enforce, and what are its settings?
No gather rate appears in the name: [US] Rivals - Fridays Solo/Duo. Check: group limit. 2 players, under the name duo. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
What map is [US] Rivals - Fridays Solo/Duo on?
From seed 2642281961, the game generates the procedural map on [US] Rivals - Fridays Solo/Duo. Its size is 1,600. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join [US] Rivals - Fridays Solo/Duo?
Press F1 in Rust and enter client.connect 104.192.227.34:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.