RUST METRICSFlight deck · live data
Data live Servers11,604 Players40,223 Populated2,874 Fresh wipes 3 h140 Scan5 min
‹ All servers104.183.156.156:28015
Offline Full Queue Fresh wipe Wipe due No query

Solo Rust

Offline 104.183.156.156:28015 checked 35d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,680top 61%
Last wipe35d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepWed 23 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 23:38 UTC35d ago 1 – running 1
Wed 23 Sep, 00:53 UTC37d ago 1 – 1.9 days 1
Thu 17 Sep, 23:27 UTC42d ago 1 – 5.1 days 1
Wed 16 Sep, 22:15 UTC43d ago 1 – 1.1 days 0
Tue 15 Sep, 01:56 UTC45d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Solo Rust?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Solo Rust follow?

There is no next wipe to predict: Solo Rust wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 35 days 6 hours ago the current world was made.

Tag meanings

How should you read the tags on Solo Rust?

Tags published by Solo Rust, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Solo Rust?

These Rust Metrics lists carry Solo Rust: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Solo Rust hold among Rust servers?

Ranking for Solo Rust: #13,680 on seven-day player hours, top 61% of all ranked servers.

What player count does Solo Rust carry?

Status for Solo Rust: offline. Last seen 35 days 5 hours ago.

Server

Where does Solo Rust sit?

No region tag on Solo Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 104.183.156.156:28015.

What Rust version is Solo Rust on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by Solo Rust. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Solo Rust, and is it online?

Reading: offline. Solo Rust last answered 35 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does Solo Rust enforce, and what are its settings?

Check: gather rate. The name Solo Rust does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.

Which map is live on Solo Rust?

Check: map. Procedural, generated by the game, on Solo Rust.

Join

How do you connect to Solo Rust?

Press F1 in Rust and enter client.connect 104.183.156.156:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.