Alberta Wildlands
Offline 104.157.5.246:28015 checked 9h ago
Server instruments
last reading Wed 14:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 89 · below 20 is lag, below 10 is badEntities
48 h range 114,385–117,331 · memory 2,567 MBUptime
2 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 250/275
- 183/200
- 35/250
- 17/250
- 45/100
- 53/200
Quick answers
from the figures on this pageReset cycle
How often does Alberta Wildlands wipe, and when?
The rhythm of Alberta Wildlands's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 5 hours ago.
Tags
Which tags does Alberta Wildlands carry, and what do they mean?
These are the tags Alberta Wildlands publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Alberta Wildlands?
Rust Metrics lists featuring Alberta Wildlands: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Player count
What position does Alberta Wildlands hold among Rust servers?
Player hours over seven days put Alberta Wildlands at #2,423, in the top 11% of all ranked servers.
What player count does Alberta Wildlands carry?
Status for Alberta Wildlands: offline. Last seen 9 hours ago. Seven-day check: 2 players on average. Peak reading: 10. Check: 48-hour peak. 03:00 UTC, 2 players on average.
Operator and location
What location is Alberta Wildlands hosted in?
No region tag on Alberta Wildlands. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 104.157.5.246:28015.
What Rust version is Alberta Wildlands on?
Reading: Alberta Wildlands, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is performance on Alberta Wildlands within range?
Reading: 165 server fps on average across the last 48 hours. It never dropped below 89. Reading: 117,331 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,638 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Alberta Wildlands, and is it online now?
Reading: offline. Alberta Wildlands last answered 9 hours ago. By its reported uptime, the last restart was roughly 2 hours ago. Uptime for the last 7 full days: 144 of 168 hours, or 86%. Check: first contact. Rust Metrics logged it on 10 October 2026.
Rules and settings
What rules does Alberta Wildlands enforce, and what are its settings?
Reading the name gives no gather rate for Alberta Wildlands. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Alberta Wildlands on?
From seed 1724654199, the game generates the procedural map on Alberta Wildlands. Its size is 4,250. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join Alberta Wildlands?
To join: start Rust, press F1 and type client.connect 104.157.5.246:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/s3NsAuAATF.