RUST METRICSFlight deck · live data
Data live Servers11,845 Players80,760 Populated3,897 Fresh wipes 3 h164 Scan5 min
‹ All servers104.129.133.41:28021
Online Full Queue Fresh wipe Wipe due No query

Zips Vanilla Rust

Online NA 104.129.133.41:28021 checked 7m ago

monthly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Tue 19:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 67 SERVER FPS

Server fps

48 h low 19 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 86,841 ×1000

Entities

48 h range 80,493–89,037 · memory 2,619 MB
1239 ET SINCE RESTART 1D 01H

Uptime

1 days 1 hours since its last restart, at the last reading
7-day average0peak 1
Rank#7,427top 34% · #1117 in NA
Last wipe26d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Memory2,619MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 22hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:11 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Zips Vanilla Rust?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 25 hours in.

How often does Zips Vanilla Rust wipe, and when?

Once a month Zips Vanilla Rust wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 1 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does Zips Vanilla Rust carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); NA (North America): North America is the browser category it sits in from Zips Vanilla Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Zips Vanilla Rust?

Rust Metrics lists featuring Zips Vanilla Rust: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does Zips Vanilla Rust sit in the rankings?

Top 34% of all ranked servers: Zips Vanilla Rust takes #7,427 on seven-day player hours and #1,117 in North America.

How full does Zips Vanilla Rust get?

Current headcount on Zips Vanilla Rust: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 0 players, at 08:00 UTC over the last 48 hours.

Server

Where does Zips Vanilla Rust sit?

Reading: location. The NA tag puts Zips Vanilla Rust in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 104.129.133.41:28021.

What Rust version is Zips Vanilla Rust on?

Reading: Zips Vanilla Rust, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does Zips Vanilla Rust perform?

Over the last 48 hours the average was 106 server fps; the floor was 19. Peak entity count: 89,037. Buildings, deployables and all else included. Memory peak: 6,175 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Zips Vanilla Rust up, and how often does it stay up?

Check: connection. Zips Vanilla Rust is online at this moment. Check: restart. The uptime it reports puts the last restart about 25 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Zips Vanilla Rust?

No gather rate appears in the name: Zips Vanilla Rust. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Zips Vanilla Rust on?

From seed 1, the game generates the procedural map on Zips Vanilla Rust. Its size is 3,900. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join Zips Vanilla Rust?

Press F1 in Rust and enter client.connect 104.129.133.41:28021. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.