Colin Private Test
Offline 104.128.161.47:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 20:24 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 513/575
- 315/400
- 42/250
- 35/250
- 91/150
- 111/200
Quick answers
from the figures on this pageReset cycle
What happens on Colin Private Test when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does Colin Private Test wipe, and when?
The rhythm of Colin Private Test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 1 hours ago.
Tag meanings
How should you read the tags on Colin Private Test?
These are the tags Colin Private Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Colin Private Test appear in Rust Metrics lists and filters?
On Rust Metrics, Colin Private Test sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Colin Private Test sit in the rankings?
Ranking for Colin Private Test: #15,331 on seven-day player hours, top 68% of all ranked servers.
How full does Colin Private Test get?
Colin Private Test is not responding; status offline, last seen 23 days 20 hours ago.
Server details
Which location does Colin Private Test run from?
No region tag on Colin Private Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 104.128.161.47:28015.
What Rust version is Colin Private Test on?
Reading: Colin Private Test, Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Colin Private Test, and is it online?
Check: connection. Colin Private Test is offline at this moment. Last contact was 23 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.
Map and rules
What rules does Colin Private Test enforce, and what are its settings?
Check: gather rate. The name Colin Private Test does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
What map is Colin Private Test on?
The game generates a procedural map for Colin Private Test.
Connection
How do you connect to Colin Private Test?
To join: start Rust, press F1 and type client.connect 104.128.161.47:28015. Or press Launch Rust here and Steam opens the game and connects you.