RUST METRICSFlight deck · live data
Data live Servers11,700 Players41,781 Populated3,029 Fresh wipes 3 h99 Scan5 min
‹ All servers103.91.210.29:28015
Offline Full Queue Fresh wipe Wipe due No query

MC5173 Rust Server

Offline 103.91.210.29:28015 checked 28d ago

weekly wipes vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,830top 70%
Last wipe28d agoweekly schedule
Next wipe6d 8hWed 4 Nov, 10:16 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 10:16 UTC, in 6d 8h. Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Wed 4 Nov, 10:16 UTC6d 8h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 17hFW
  3. WPT 3Wed 11 Nov, 10:16 UTC13d 8h
  4. WPT 4Wed 18 Nov, 10:16 UTC20d 8h
  5. WPT 5Wed 25 Nov, 10:16 UTC27d 8h
  6. WPT 6Wed 2 Dec, 10:16 UTC34d 8h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 17hFW
  8. WPT 8Wed 9 Dec, 10:16 UTC41d 8h

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 10:16 UTC28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on MC5173 Rust Server when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does MC5173 Rust Server follow?

Its tag guides the prediction: too few of MC5173 Rust Server's wipes are on record to confirm its schedule. Due on Wednesday 4 November at 10:16 UTC is its next wipe. The world in play was created 28 days 15 hours ago. Its tags carry a weekly wipe schedule.

Tag meanings

Which tags does MC5173 Rust Server carry, and what do they mean?

Tags published by MC5173 Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does MC5173 Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry MC5173 Rust Server: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Population

What position does MC5173 Rust Server hold among Rust servers?

Ranking for MC5173 Rust Server: #16,830 on seven-day player hours, top 70% of all ranked servers.

What player count does MC5173 Rust Server carry?

MC5173 Rust Server is not responding; status offline, last seen 28 days 15 hours ago.

Server details

Which location does MC5173 Rust Server run from?

No region tag on MC5173 Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 103.91.210.29:28015.

What Rust version is MC5173 Rust Server on?

Reading: MC5173 Rust Server, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on MC5173 Rust Server, and is it online?

MC5173 Rust Server reports offline. The last reading came 28 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 30 September 2026.

Map and rules

What settings and rules apply on MC5173 Rust Server?

No gather rate appears in the name: MC5173 Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

What map is MC5173 Rust Server on?

Check: map. Procedural, generated by the game, on MC5173 Rust Server.

Join

What do you do to join MC5173 Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 103.91.210.29:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,^v,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Game build reading: 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.