[Local Server] All Welcome. [Bounty Hunters]
Offline 103.62.51.133:28065 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/250
- 122/200
- 13/250
- 16/250
- 14/100
- 37/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does [Local Server] All Welcome. [Bounty Hunters] follow?
To tell the rhythm of [Local Server] All Welcome. [Bounty Hunters], too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 55 days 9 hours ago.
Lists and filters
Which tags does [Local Server] All Welcome. [Bounty Hunters] carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Game build reading: 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from [Local Server] All Welcome. [Bounty Hunters]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [Local Server] All Welcome. [Bounty Hunters] appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [Local Server] All Welcome. [Bounty Hunters]: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does [Local Server] All Welcome. [Bounty Hunters] sit in the rankings?
Ranking for [Local Server] All Welcome. [Bounty Hunters]: #15,490 on seven-day player hours, top 69% of all ranked servers.
What is the population on [Local Server] All Welcome. [Bounty Hunters]?
Status for [Local Server] All Welcome. [Bounty Hunters]: offline. Last seen 41 days 14 hours ago.
Operator and location
Where does [Local Server] All Welcome. [Bounty Hunters] sit?
No region tag on [Local Server] All Welcome. [Bounty Hunters]. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 103.62.51.133:28065.
What Rust version is [Local Server] All Welcome. [Bounty Hunters] on?
Version check: Rust network protocol 2633 and build 162929 on Windows, run by [Local Server] All Welcome. [Bounty Hunters]. Matching protocol is required to join. Let Steam update your game.
What is the uptime on [Local Server] All Welcome. [Bounty Hunters], and is it online?
Check: connection. [Local Server] All Welcome. [Bounty Hunters] is offline at this moment. Last contact was 41 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is [Local Server] All Welcome. [Bounty Hunters] configured, and what rules are in force?
Reading the name gives no gather rate for [Local Server] All Welcome. [Bounty Hunters]. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is [Local Server] All Welcome. [Bounty Hunters] on?
Check: map. Procedural, size 4,000, seed 943551816, generated by the game on [Local Server] All Welcome. [Bounty Hunters]. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to [Local Server] All Welcome. [Bounty Hunters]?
To join: start Rust, press F1 and type client.connect 103.62.51.133:28065. Or press Launch Rust here and Steam opens the game and connects you.