RUST METRICSFlight deck · live data
Data live Servers11,800 Players73,970 Populated3,706 Fresh wipes 3 h107 Scan5 min
‹ All servers103.53.118.205:28015
Offline Full Queue Fresh wipe Wipe due No query

My Local Rust Server

Offline 103.53.118.205:28015 checked 37d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,863top 60%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does My Local Rust Server follow?

Its rhythm cannot be told from the wipes of My Local Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 37 days 11 hours ago the current world was made.

Tags

Which tags does My Local Rust Server carry, and what do they mean?

These are the tags My Local Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Local Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Local Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Local Rust Server hold among Rust servers?

Player hours over seven days put My Local Rust Server at #13,863, in the top 60% of all ranked servers.

What is the population on My Local Rust Server?

My Local Rust Server is not responding; status offline, last seen 37 days 10 hours ago.

Server

Where does My Local Rust Server sit?

No region tag on My Local Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 103.53.118.205:28015.

What Rust version is My Local Rust Server on?

Version check: Rust network protocol 2633 and build 164530 on Linux, run by My Local Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on My Local Rust Server, and is it online?

Reading: offline. My Local Rust Server last answered 37 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 21 September 2026.

Settings and map

How is My Local Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for My Local Rust Server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Local Rust Server?

The game generates a procedural map for My Local Rust Server.

How to join

How do you connect to My Local Rust Server?

To join: start Rust, press F1 and type client.connect 103.53.118.205:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build The server runs game build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.