RUST METRICSFlight deck · live data
Data live Servers11,662 Players33,506 Populated2,814 Fresh wipes 3 h80 Scan5 min
‹ All servers103.212.136.191:28015
Offline Full Queue Fresh wipe Wipe due No query

[IND] Chernobyl - Vanilla (Previously Badnaam 2.0)

Offline 103.212.136.191:28015 checked 19d ago

oxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#6,446top 29%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k22 Sep27 Sep2 Oct6 Oct11 Oct16 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.6 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak52players, last three wipes
crowd held0%else halves by day 3.5

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 60, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:32 UTC19d ago 60 – running 4
Fri 2 Oct, 12:00 UTC26d ago 48 halved by day 3 7 days 0
Fri 25 Sep, 21:16 UTC33d ago 48 halved by day 4 6.6 days 41
Fri 25 Sep, 12:55 UTC33d ago 84 – 0.3 days 18

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

The busiest point of its recent wipes drew 52 players on average. After the latest wipe, numbers topped out at 3 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 3.5 it fell below half when it didn't.

When does [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) wipe?

No next wipe can be predicted for [IND] Chernobyl - Vanilla (Previously Badnaam 2.0), which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 19 days 15 hours ago the current world was made.

Lists and filters

Which tags does [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod from [IND] Chernobyl - Vanilla (Previously Badnaam 2.0). Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [IND] Chernobyl - Vanilla (Previously Badnaam 2.0): Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Player count

What position does [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) hold among Rust servers?

Player hours over seven days put [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) at #6,446, in the top 29% of all ranked servers.

How full does [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) get?

Status for [IND] Chernobyl - Vanilla (Previously Badnaam 2.0): offline. Last seen 19 days 11 hours ago.

Server details

Which location does [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) run from?

Reading: location. [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 103.212.136.191:28015.

What Rust version is [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) on?

Version check: Rust network protocol 2634 and build 167398 on Linux, run by [IND] Chernobyl - Vanilla (Previously Badnaam 2.0). Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on [IND] Chernobyl - Vanilla (Previously Badnaam 2.0), and is it online?

[IND] Chernobyl - Vanilla (Previously Badnaam 2.0) reports offline. The last reading came 19 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 22 September 2026.

Map and rules

How is [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) configured, and what rules are in force?

No gather rate appears in the name: [IND] Chernobyl - Vanilla (Previously Badnaam 2.0). No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

Check: map. Procedural, size 3,750, seed 1337, generated by the game on [IND] Chernobyl - Vanilla (Previously Badnaam 2.0). Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

How can you get onto [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

Press F1 in Rust and enter client.connect 103.212.136.191:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://chernobyl.in.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build The server runs game build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.