nagol's evil lair
Online 103.15.237.173:25726 checked 15m ago
Server instruments
last reading Thu 23:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 232 · below 20 is lag, below 10 is badEntities
48 h range 6,903–9,253 · memory 1,913 MBUptime
3 days 10 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 09:11 UTC5d ago | 3 | – | running | 0 |
| Thu 22 Oct, 10:37 UTC7d ago | 3 | – | 1.9 days | 3 |
| Thu 22 Oct, 02:42 UTC7d ago | 3 | – | 0.3 days | 3 |
| Wed 21 Oct, 10:00 UTC8d ago | 3 | – | 0.7 days | 3 |
| Tue 20 Oct, 07:39 UTC9d ago | 3 | – | 1.1 days | 2 |
| Sun 18 Oct, 01:44 UTC11d ago | 3 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 85/250
- 116/200
- 407/450
- 24/100
- 484/525
- 371/425
Quick answers
from the figures on this pageWipe schedule
What happens on nagol's evil lair when wipe day comes?
An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.
When does nagol's evil lair wipe?
No next wipe can be predicted for nagol's evil lair, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 5 days 15 hours ago the current world was made.
Tags
Which tags does nagol's evil lair carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from nagol's evil lair. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show nagol's evil lair?
Rust Metrics lists featuring nagol's evil lair: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does nagol's evil lair sit in the rankings?
Player hours over seven days put nagol's evil lair at #7,156, in the top 32% of all ranked servers.
What is the population on nagol's evil lair?
Current headcount on nagol's evil lair: 0 players, 40 slots available. Check: players over seven days. Average 0, peak 3.
Server details
Which location does nagol's evil lair run from?
Reading: location. nagol's evil lair gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 103.15.237.173:25726.
What Rust version is nagol's evil lair on?
Rust network protocol 2635 and build 168909 on Linux is the build nagol's evil lair runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on nagol's evil lair within range?
Check: fps. Average 239 server fps over the last 48 hours, low of 232. Within range. Reading: 9,253 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,619 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on nagol's evil lair, and is it online?
nagol's evil lair reports online. Status: normal. Reading: uptime. About 3 days 10 hours ago it restarted, on its own count. Reading: 85% uptime over the last 7 full days. It was up 143 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.
Map and rules
What rules does nagol's evil lair enforce, and what are its settings?
Reading the name gives no gather rate for nagol's evil lair. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on nagol's evil lair?
Check: map. Procedural, size 1,400, seed 1, generated by the game on nagol's evil lair. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join nagol's evil lair?
Check: join. Open Rust, press F1, then enter client.connect 103.15.237.173:25726. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.