A Shockbyte Rust Server
Offline 103.15.237.164:23321 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 1 | – | running | 0 |
| Sun 27 Sep, 06:52 UTC31d ago | 2 | halved by day 1 | 4.4 days | 0 |
| Thu 24 Sep, 14:48 UTC34d ago | 1 | halved by day 1 | 2.7 days | 0 |
| Sun 20 Sep, 07:30 UTC38d ago | 14 | halved by day 3 | 4.3 days | 0 |
| Thu 17 Sep, 04:14 UTC42d ago | 4 | halved by day 1 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 151/250
- 137/200
- 14/250
- 22/250
- 13/100
- 54/200
Quick answers
from the figures on this pageWipe schedule
What happens on A Shockbyte Rust Server when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 10 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.
When does A Shockbyte Rust Server wipe?
There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 11 hours ago.
Tags
How should you read the tags on A Shockbyte Rust Server?
Tags published by A Shockbyte Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166493 (Build): Game build reading: 166493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Shockbyte Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does A Shockbyte Rust Server sit in the rankings?
Ranking for A Shockbyte Rust Server: #15,960 on seven-day player hours, top 70% of all ranked servers.
How full does A Shockbyte Rust Server get?
A Shockbyte Rust Server is not responding; status offline, last seen 26 days 6 hours ago.
Server details
Which location does A Shockbyte Rust Server run from?
No region comes from A Shockbyte Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 103.15.237.164:23321.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 166493 on Linux is the build A Shockbyte Rust Server runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server reports offline. The last reading came 26 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on A Shockbyte Rust Server?
Check: gather rate. The name A Shockbyte Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Shockbyte Rust Server?
From seed 4000, the game generates the procedural map on A Shockbyte Rust Server. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
How to join
How can you get onto A Shockbyte Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 103.15.237.164:23321. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.