RUST METRICSFlight deck · live data
Data live Servers11,784 Players66,602 Populated3,516 Fresh wipes 3 h198 Scan5 min
‹ All servers103.15.237.153:24076
Offline Full Queue Fresh wipe Wipe due No query

IRONBARK CREEK AU

Offline 103.15.237.153:24076 checked 29d ago

quad pvesoftcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,842top 70%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep3 Oct5 Oct7 Oct

Top 70% of all ranked servers, and #661 of the quad servers (top 75%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does IRONBARK CREEK AU follow?

The rhythm of IRONBARK CREEK AU's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 33 days 11 hours ago.

Tags

Which tags does IRONBARK CREEK AU carry, and what do they mean?

These are the tags IRONBARK CREEK AU publishes, and the server browser reads them: gmsoftcore (Game mode): Check: ruleset. Softcore, the easier option; mp75 (Max players): Slots: 75; ts4 (Group limit): You may team up with at most 4; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does IRONBARK CREEK AU appear in Rust Metrics lists and filters?

On Rust Metrics, IRONBARK CREEK AU sits in these lists: Rust servers in Oceania, Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: PvE ^p; Group limit: Quad.

Player count

What position does IRONBARK CREEK AU hold among Rust servers?

Ranking for IRONBARK CREEK AU: #16,842 on seven-day player hours, top 70% of all ranked servers. Among servers in quad, it stands at #661.

What player count does IRONBARK CREEK AU carry?

Status for IRONBARK CREEK AU: offline. Last seen 29 days 5 hours ago.

Server

What location is IRONBARK CREEK AU hosted in?

Reading: location. Nothing in the tags, but the name of IRONBARK CREEK AU points to Oceania. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 103.15.237.153:24076.

What Rust version is IRONBARK CREEK AU on?

Reading: IRONBARK CREEK AU, Rust network protocol 2633 and build 165217, Linux. Matching protocol is required to join. Let Steam update your game.

How reliable is IRONBARK CREEK AU, and is it online now?

Check: connection. IRONBARK CREEK AU is offline at this moment. Last contact was 29 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 26 September 2026.

Rules and settings

How is IRONBARK CREEK AU configured, and what rules are in force?

No gather rate appears in the name: IRONBARK CREEK AU. The group cap is 4 players, read as quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on IRONBARK CREEK AU?

Check: map. Procedural, size 2,500, seed 50000, generated by the game on IRONBARK CREEK AU. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join IRONBARK CREEK AU?

To join: start Rust, press F1 and type client.connect 103.15.237.153:24076. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,^p,gmsoftcore,cs165217,ts4

Game

gmsoftcore
Game mode Check: ruleset. Softcore, the easier option.
mp75
Max players Slots: 75.
ts4
Group limit You may team up with at most 4.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.