RUST METRICSFlight deck · live data
Data live Servers11,644 Players43,541 Populated3,049 Fresh wipes 3 h97 Scan5 min
‹ All servers103.15.236.150:25670
Online Full Queue Fresh wipe Wipe due No query

Vladimirr's-ChillZone

Online 103.15.236.150:25670 checked 12m ago

COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 216 SERVER FPS

Server fps

48 h low 26 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 65,174 ×1000

Entities

48 h range 49,869–67,330 · memory 3,318 MB
1239 ET SINCE RESTART 1D 00H

Uptime

1 days 0 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,338top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory3,318MBat the last reading
REC 1

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:10 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Vladimirr's-ChillZone?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

When does Vladimirr's-ChillZone wipe?

The rhythm of Vladimirr's-ChillZone's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days 15 hours ago the current world was made.

Tag meanings

Which tags does Vladimirr's-ChillZone carry, and what do they mean?

Tags published by Vladimirr's-ChillZone, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Vladimirr's-ChillZone?

These Rust Metrics lists carry Vladimirr's-ChillZone: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Vladimirr's-ChillZone sit in the rankings?

Player hours over seven days put Vladimirr's-ChillZone at #15,338, in the top 69% of all ranked servers.

What is the population on Vladimirr's-ChillZone?

0 of 40 slots are filled on Vladimirr's-ChillZone right now. Check: player average. 0 over the last seven days.

Operator and location

Which location does Vladimirr's-ChillZone run from?

No region comes from Vladimirr's-ChillZone. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 103.15.236.150:25670.

What Rust version is Vladimirr's-ChillZone on?

Reading: Vladimirr's-ChillZone, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Vladimirr's-ChillZone?

Reading: 183 server fps on average across the last 48 hours. It never dropped below 26. Reading: 67,330 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,237 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Vladimirr's-ChillZone up, and how often does it stay up?

Check: connection. Vladimirr's-ChillZone is online at this moment. Check: restart. The uptime it reports puts the last restart about 24 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.

Map and rules

How is Vladimirr's-ChillZone configured, and what rules are in force?

Reading the name gives no gather rate for Vladimirr's-ChillZone. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is Vladimirr's-ChillZone on?

Check: map. Procedural, size 3,500, seed 50000, generated by the game on Vladimirr's-ChillZone. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Vladimirr's-ChillZone?

Check: join. Open Rust, press F1, then enter client.connect 103.15.236.150:25670. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.