rustesp local test
Offline 103.142.140.151:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 588/675
- 363/525
- 49/250
- 40/250
- 130/200
- 140/300
Quick answers
from the figures on this pageWipe schedule
What wipe timing does rustesp local test follow?
The rhythm of rustesp local test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 38 days 6 hours ago.
Tags
How should you read the tags on rustesp local test?
Tags published by rustesp local test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show rustesp local test?
These Rust Metrics lists carry rustesp local test: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does rustesp local test sit in the rankings?
Player hours over seven days put rustesp local test at #16,859, in the top 71% of all ranked servers.
How full does rustesp local test get?
Reading for rustesp local test: offline at this moment; last seen 29 days 2 hours ago.
Server
Which location does rustesp local test run from?
No region comes from rustesp local test. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 103.142.140.151:28015.
What Rust version is rustesp local test on?
Rust network protocol 2633 and build 164530 on Windows is the build rustesp local test runs. Matching protocol is required to join. Let Steam update your game.
Is rustesp local test up, and how often does it stay up?
rustesp local test reports offline. The last reading came 29 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 27 September 2026.
Settings and map
What settings and rules apply on rustesp local test?
Check: gather rate. The name rustesp local test does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
What map is rustesp local test on?
Check: map. Procedural, generated by the game, on rustesp local test.
How to join
How can you get onto rustesp local test?
To join: start Rust, press F1 and type client.connect 103.142.140.151:28015. Or press Launch Rust here and Steam opens the game and connects you.