Hyper Layer Test
Offline 102.209.116.71:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 198/250
- 123/200
- 24/250
- 11/250
- 23/100
- 29/225
Quick answers
from the figures on this pageReset cycle
What wipe timing does Hyper Layer Test follow?
The rhythm of Hyper Layer Test's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 9 hours ago.
Tags
Which tags does Hyper Layer Test carry, and what do they mean?
These are the tags Hyper Layer Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Hyper Layer Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Hyper Layer Test: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Hyper Layer Test sit in the rankings?
Ranking for Hyper Layer Test: #16,608 on seven-day player hours, top 70% of all ranked servers.
How full does Hyper Layer Test get?
Status for Hyper Layer Test: offline. Last seen 27 days 16 hours ago.
Server
What location is Hyper Layer Test hosted in?
No region tag on Hyper Layer Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 102.209.116.71:28015.
What Rust version is Hyper Layer Test on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by Hyper Layer Test. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Hyper Layer Test, and is it online?
Reading: offline. Hyper Layer Test last answered 27 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 30 September 2026.
Settings and map
What rules does Hyper Layer Test enforce, and what are its settings?
Reading the name gives no gather rate for Hyper Layer Test. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Hyper Layer Test?
From seed 1684990273, the game generates the procedural map on Hyper Layer Test. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Hyper Layer Test?
To join: start Rust, press F1 and type client.connect 102.209.116.71:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://hyperlayer.net.