RUST METRICSFlight deck · live data
Data live Servers11,718 Players61,678 Populated3,282 Fresh wipes 3 h174 Scan5 min
‹ All servers102.132.245.88:28215
Offline Full Queue Fresh wipe Wipe due No query

Verification verify-a D1

Offline 102.132.245.88:28215 checked 27d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,948top 70%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Verification verify-a D1 follow?

The rhythm of Verification verify-a D1's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 4 hours ago the current world was made.

Lists and filters

Which tags does Verification verify-a D1 carry, and what do they mean?

Tags published by Verification verify-a D1, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166655 (Build): The server runs game build 166655; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Verification verify-a D1 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Verification verify-a D1: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Verification verify-a D1 hold among Rust servers?

Ranking for Verification verify-a D1: #15,948 on seven-day player hours, top 70% of all ranked servers.

What player count does Verification verify-a D1 carry?

Status for Verification verify-a D1: offline. Last seen 27 days 4 hours ago.

Operator and location

What location is Verification verify-a D1 hosted in?

Reading: location. Verification verify-a D1 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 102.132.245.88:28215.

What Rust version is Verification verify-a D1 on?

Version check: Rust network protocol 2634 and build 166655 on Linux, run by Verification verify-a D1. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Verification verify-a D1, and is it online now?

Check: connection. Verification verify-a D1 is offline at this moment. Last contact was 27 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 2 October 2026, recorded by Rust Metrics.

Settings and map

What rules does Verification verify-a D1 enforce, and what are its settings?

Reading the name gives no gather rate for Verification verify-a D1. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is Verification verify-a D1 on?

The game generates a procedural map for Verification verify-a D1.

Connection

How can you get onto Verification verify-a D1?

Check: join. Open Rust, press F1, then enter client.connect 102.132.245.88:28215. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166655
Build The server runs game build 166655.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.