MS01 Local Rust
Online 100.16.201.243:28015 checked 11m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 12:07 UTC20d ago | 1 | – | running | 0 |
| Wed 23 Sep, 13:50 UTC34d ago | 1 | halved by day 4 | 13.9 days | 0 |
| Tue 22 Sep, 16:19 UTC35d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 261/275
- 21/250
- 17/250
- 162/200
- 81/200
- 10/100
Quick answers
from the figures on this pageWipe timing
What happens on MS01 Local Rust when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 4 it fell below half when it didn't.
How often does MS01 Local Rust wipe, and when?
No next wipe can be predicted for MS01 Local Rust, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 20 days 18 hours ago the current world was made.
Tags
Which tags does MS01 Local Rust carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from MS01 Local Rust. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does MS01 Local Rust appear in Rust Metrics lists and filters?
Rust Metrics lists featuring MS01 Local Rust: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does MS01 Local Rust hold among Rust servers?
Ranking for MS01 Local Rust: #15,419 on seven-day player hours, top 69% of all ranked servers.
What is the population on MS01 Local Rust?
Current headcount on MS01 Local Rust: 0 players, 20 slots available. Seven-day reading: 0 players on average.
Server details
What location is MS01 Local Rust hosted in?
No region tag on MS01 Local Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 100.16.201.243:28015.
What Rust version is MS01 Local Rust on?
Rust network protocol 2635 and build 168909 on Linux is the build MS01 Local Rust runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on MS01 Local Rust, and is it online?
MS01 Local Rust reports online. Status: normal. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on MS01 Local Rust?
Check: gather rate. The name MS01 Local Rust does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is MS01 Local Rust on?
Check: map. Procedural, generated by the game, on MS01 Local Rust.
Join
What do you do to join MS01 Local Rust?
To join: start Rust, press F1 and type client.connect 100.16.201.243:28015. Or press Launch Rust here and Steam opens the game and connects you.