RUST METRICSFlight deck · live data
Data live Servers11,645 Players47,241 Populated3,160 Fresh wipes 3 h102 Scan5 min
‹ All servers1.43.85.208:28015
Offline Full Queue Fresh wipe Wipe due No query

Glupp4.2

Offline 1.43.85.208:28015 checked 24d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,917top 61%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Glupp4.2 follow?

The rhythm of Glupp4.2's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 13 hours ago.

Lists and filters

How should you read the tags on Glupp4.2?

These are the tags Glupp4.2 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Glupp4.2 appear in Rust Metrics lists and filters?

On Rust Metrics, Glupp4.2 sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Glupp4.2 sit in the rankings?

Ranking for Glupp4.2: #13,917 on seven-day player hours, top 61% of all ranked servers.

What player count does Glupp4.2 carry?

Reading for Glupp4.2: offline at this moment; last seen 24 days 13 hours ago.

Server details

What location is Glupp4.2 hosted in?

No region tag on Glupp4.2. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 1.43.85.208:28015.

What Rust version is Glupp4.2 on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by Glupp4.2. To get in, your game needs the same protocol; Steam applies the update.

Is Glupp4.2 up, and how often does it stay up?

Glupp4.2 reports offline. The last reading came 24 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.

Rules and settings

How is Glupp4.2 configured, and what rules are in force?

Check: gather rate. The name Glupp4.2 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Glupp4.2 on?

Size 3,500 and seed 290809397: the game generates the procedural map on Glupp4.2 from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto Glupp4.2?

Press F1 in Rust and enter client.connect 1.43.85.208:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://customsite.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.