RUST METRICSFlight deck · live data
Data live Servers11,865 Players95,534 Populated3,881 Fresh wipes 3 h381 Scan5 min
‹ All servers1.40.203.168:30120
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server

Offline 1.40.203.168:30120 checked 2h ago

COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 117 SERVER FPS

Server fps

48 h low 113 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,710 ×1000

Entities

48 h range 44,126–46,888 · memory 2,446 MB
1239 ET SINCE RESTART 1D 23H

Uptime

1 days 23 hours since its last restart, at the last reading
7-day average0peak 1
Rank#13,535top 61%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory2,446MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75117:0002:0010:0020:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040017:0002:0010:0020:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does My Rust Server wipe, and when?

The rhythm of My Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 2 days 2 hours ago the current world was made.

Tags

How should you read the tags on My Rust Server?

These are the tags My Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

What position does My Rust Server hold among Rust servers?

Player hours over seven days put My Rust Server at #13,535, in the top 61% of all ranked servers.

What is the population on My Rust Server?

My Rust Server is not responding; status offline, last seen 2 hours ago. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 03:00 UTC, averaging 0 players at that hour.

Operator and location

Where does My Rust Server sit?

No region comes from My Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 1.40.203.168:30120.

What Rust version is My Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Rust Server. To get in, your game needs the same protocol; Steam applies the update.

How does My Rust Server perform?

Check: fps. Average 167 server fps over the last 48 hours, low of 113. Within range. Peak entity count: 46,888. Buildings, deployables and all else included. Check: memory. Peak use was 2,795 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on My Rust Server, and is it online?

My Rust Server reports offline. The last reading came 2 hours ago. By its reported uptime, the last restart was roughly 47 hours ago. Reading: 96% uptime over the last 1 full day. It was up 23 of 24 hours. Check: first contact. Rust Metrics logged it on 27 October 2026.

Settings and map

What rules does My Rust Server enforce, and what are its settings?

No gather rate appears in the name: My Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on My Rust Server?

From seed 12345, the game generates the procedural map on My Rust Server. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to My Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 1.40.203.168:30120. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.