DuckFarm
Offline 1.20.187.73:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 12:31 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on DuckFarm?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does DuckFarm follow?
The rhythm of DuckFarm's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 1 hours ago.
Lists and filters
How should you read the tags on DuckFarm?
Tags published by DuckFarm, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show DuckFarm?
Rust Metrics lists featuring DuckFarm: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does DuckFarm sit in the rankings?
Ranking for DuckFarm: #16,036 on seven-day player hours, top 69% of all ranked servers.
How full does DuckFarm get?
Reading for DuckFarm: offline at this moment; last seen 26 days 22 hours ago.
Server
What location is DuckFarm hosted in?
No region tag on DuckFarm. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 1.20.187.73:28015.
What Rust version is DuckFarm on?
Rust network protocol 2634 and build 166494 on Linux is the build DuckFarm runs. Check: protocol. To join, your game must match; Steam handles the update.
Is DuckFarm up, and how often does it stay up?
Reading: offline. DuckFarm last answered 26 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Rules and settings
How is DuckFarm configured, and what rules are in force?
No gather rate appears in the name: DuckFarm. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is DuckFarm on?
Check: map. Procedural, generated by the game, on DuckFarm.
Connection
How can you get onto DuckFarm?
Press F1 in Rust and enter client.connect 1.20.187.73:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.