RUST METRICSFlight deck · live data
Data live Servers11,645 Players47,241 Populated3,160 Fresh wipes 3 h103 Scan5 min
‹ All servers1.183.157.231:28015
Offline Full Queue Fresh wipe Wipe due No query

MyRustPrivateServer

Offline 1.183.157.231:28015 checked 36d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,490top 67%
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does MyRustPrivateServer follow?

To tell the rhythm of MyRustPrivateServer, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 38 days 19 hours ago.

Tags

Which tags does MyRustPrivateServer carry, and what do they mean?

These are the tags MyRustPrivateServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does MyRustPrivateServer appear in Rust Metrics lists and filters?

Rust Metrics lists featuring MyRustPrivateServer: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does MyRustPrivateServer sit in the rankings?

Player hours over seven days put MyRustPrivateServer at #15,490, in the top 67% of all ranked servers.

What is the population on MyRustPrivateServer?

Status for MyRustPrivateServer: offline. Last seen 36 days 19 hours ago.

Server

What location is MyRustPrivateServer hosted in?

No region tag on MyRustPrivateServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 1.183.157.231:28015.

What Rust version is MyRustPrivateServer on?

Reading: MyRustPrivateServer, Rust network protocol 2633 and build 164530, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is MyRustPrivateServer, and is it online now?

Reading: offline. MyRustPrivateServer last answered 36 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 21 September 2026.

Map and rules

How is MyRustPrivateServer configured, and what rules are in force?

Check: gather rate. The name MyRustPrivateServer does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on MyRustPrivateServer?

Check: map. Procedural, generated by the game, on MyRustPrivateServer.

Connection

How can you get onto MyRustPrivateServer?

Check: join. Open Rust, press F1, then enter client.connect 1.183.157.231:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build Build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.