MyTestServer
Offline 1.165.94.220:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 507/550
- 422/450
- 63/250
- 67/250
- 55/100
- 169/200
Quick answers
from the figures on this pageWipe timing
How often does MyTestServer wipe, and when?
To tell the rhythm of MyTestServer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 7 days 23 hours ago.
Tags
How should you read the tags on MyTestServer?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from MyTestServer. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does MyTestServer appear in Rust Metrics lists and filters?
On Rust Metrics, MyTestServer sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does MyTestServer hold among Rust servers?
Player hours over seven days put MyTestServer at #15,326, in the top 69% of all ranked servers.
What player count does MyTestServer carry?
Reading for MyTestServer: offline at this moment; last seen 6 days 6 hours ago. Check: player average. 0 over the last seven days.
Server details
What location is MyTestServer hosted in?
No region tag on MyTestServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 1.165.94.220:28015.
What Rust version is MyTestServer on?
Reading: MyTestServer, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is MyTestServer, and is it online now?
MyTestServer reports offline. The last reading came 6 days 6 hours ago. Reading: 19% uptime over the last 7 full days. It was up 32 of 168 hours. Reading: first seen 21 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on MyTestServer?
No gather rate appears in the name: MyTestServer. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is MyTestServer on?
Check: map. Procedural, generated by the game, on MyTestServer.
Join
What do you do to join MyTestServer?
To join: start Rust, press F1 and type client.connect 1.165.94.220:28015. Or press Launch Rust here and Steam opens the game and connects you.